Is there any way to tell whether the shot is going to hit you or not?





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







6















In SUPERHOT, I keep dying disproportionately to grazing shots.



Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



Is there any way to tell whether the shot is going to hit the player character or not?

I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.










share|improve this question





























    6















    In SUPERHOT, I keep dying disproportionately to grazing shots.



    Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



    But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



    Is there any way to tell whether the shot is going to hit the player character or not?

    I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.










    share|improve this question

























      6












      6








      6








      In SUPERHOT, I keep dying disproportionately to grazing shots.



      Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



      But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



      Is there any way to tell whether the shot is going to hit the player character or not?

      I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.










      share|improve this question














      In SUPERHOT, I keep dying disproportionately to grazing shots.



      Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



      But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



      Is there any way to tell whether the shot is going to hit the player character or not?

      I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.







      superhot






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked yesterday









      DragomokDragomok

      426414




      426414






















          1 Answer
          1






          active

          oldest

          votes


















          5














          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.
















          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            yesterday








          • 1





            (Obligatory meta comment: as is customary, I'll leave the question open for some time before accepting the answer.)

            – Dragomok
            yesterday












          Your Answer








          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "41"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348859%2fis-there-any-way-to-tell-whether-the-shot-is-going-to-hit-you-or-not%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          5














          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.
















          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            yesterday








          • 1





            (Obligatory meta comment: as is customary, I'll leave the question open for some time before accepting the answer.)

            – Dragomok
            yesterday
















          5














          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.
















          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            yesterday








          • 1





            (Obligatory meta comment: as is customary, I'll leave the question open for some time before accepting the answer.)

            – Dragomok
            yesterday














          5












          5








          5







          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.










          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.








          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.









          share|improve this answer



          share|improve this answer








          edited 19 hours ago









          Wrigglenite

          32.3k18121174




          32.3k18121174






          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.









          answered yesterday









          ToronToron

          511




          511




          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.





          New contributor





          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.








          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            yesterday








          • 1





            (Obligatory meta comment: as is customary, I'll leave the question open for some time before accepting the answer.)

            – Dragomok
            yesterday














          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            yesterday








          • 1





            (Obligatory meta comment: as is customary, I'll leave the question open for some time before accepting the answer.)

            – Dragomok
            yesterday








          2




          2





          Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

          – Dragomok
          yesterday







          Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

          – Dragomok
          yesterday






          1




          1





          (Obligatory meta comment: as is customary, I'll leave the question open for some time before accepting the answer.)

          – Dragomok
          yesterday





          (Obligatory meta comment: as is customary, I'll leave the question open for some time before accepting the answer.)

          – Dragomok
          yesterday


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Arqade!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348859%2fis-there-any-way-to-tell-whether-the-shot-is-going-to-hit-you-or-not%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          What other Star Trek series did the main TNG cast show up in?

          Berlina muro

          Berlina aerponto